In this article I'll briefly discuss how Aspect Oriented Programming (AOP) using AspectJ can be used to debug class loading, in particular in instances where a system have multiple class loaders. I'll assume a basic understanding of Java class loading and AOP.
We're gearing up for the 1.8 release of Cubeia Firebase which will include native server-side support for HTML5 in the form of WebSockets and Comet, and naturally we want to make sure the performance is up to our normal standard. In this article we'l compare the standard Firebase binary socket communication with web sockets.
This article describes how we used JBoss Cache to create a clustered load server solution for our Java based load tool.
You want me to load test what?
In a series of posts we’ll do “Firebase From Scratch”, an introduction to Firebase and its concepts and ideas. Hopefully, reading this series will give you a firm grasp of what Firebase is and what it can do.
- Part 1: Introduction
- Part 2: Diving In
- Part 3: A Maven Interlude
- Part 4: Games, Services and Tournaments
- Part 5: What’s In a Server Game Anyway?
- Part 6: Activating Games
- Part 7: Actions On The Table
- Part 8: Services
- Part 9: Custom Authentication