Cubeia Poker Portrait View
We are proud to announce that no longer do you have to flip your phone to be able to play Poker. With a comfortable one-hand grip, you can now play Poker in Portrait mode, with no less features than normal
Cubeia Provides Poker to the Indian Market
Cubeia has provided the software for a real-money poker network in India. 14 October 2013 (Stockholm, Sweden) – Software development company Cubeia is set to unveil a brand new real-money poker network in India in collaboration with local partner Mirch Entertainment. The network
Try our Social Poker
Our social poker network is now up and running in beta mode. We have been hard at work the last couple of weeks to react to the feedback we have been getting from our players and operators. If you are
Cubeia Poker Cloud Scalability
Introduction
Would you want some cloud with your game server?Cubeia Firebase was initially build for real money gambling and for deployment on dedicated hardware. It makes sense to control your hardware when you're dealing with monetary systems but as gambling focus has shifted the last couple of years towards social gaming cloud based deployments makes much more sense. In this article we'll present Cubeia Poker running on Amazon AWS and our initial load tests and evaluation.
Cubeia + NDA = No Go
Frequently we're asked to sign Non-Disclosure Agreements (NDA). Either they're presented at an exploratory stage or when agreements or licenses are to be written. Generally we say no to them, and here's why.
MongoDB, Morphia and EmbedMongo
Most of the times when working with online games we run into the need to persist data that is produced by the games. This can be anything from hand history to game state to audit trails for remote calls to other systems. But what they usually have in common is that it is high volume writes, hardly any updates, some reads and that the data has large variation in what we need to store even if it is within the same context. That last part about the data having variations is what makes this interesting. Take hand history for instance, we want to save events that are executed on a Poker table. On a Poker table many things happens - player join and leave the table, bets are made, cards are dealt, players get more chips etc. etc. These individual events might have a very different set of attributes; a raise will be type of action (i.e. raise) and an amount, but a player making a buy in will have completely other attributes. So how can we best solve this with the lowest complexity?
Cubeia Poker Network Demo
We are quickly moving forward with our HTML5 support and are now proud to make our complete poker network demo with an HTML5 prototype client publically available! You can grab the demo here: http://www.cubeia.org/index.php/labs Download, unzip and run startup.bat (the demo only
Mobile devices on the rise!
While doing some research for an article today I stumbled upon a study made by KPCB regarding Internet trends for 2011. Below is a graph from the study depicting the percentage of traffic generated from mobile devices for some of
What’s up with Cubeia Poker?
Observant visitors have noticed that on our Community site there mentions of a Cubeia Poker. It is indeed a poker implementation we started a few years back to have a demonstration game. It's been developed on and off since then
How I Learned to Stop Worrying about Serialization and Love the Wrapper
Background One of the great benefits with Firebase is the support for transparent failover. All you as a game developer have to do is to make sure that your game state is serializable. The Problem One common pattern that follows from this approach